Banjo & Kazooie

Banjo and Kazooie are a honey bear and breegull respectively from the Banjo-Kazooie series. Banjo first appeared in the game Diddy Kong Racing, while Kazooie made her debut in the game Banjo-Kazooie. Together, the duo is purchasable DLC for Super Smash Bros. Ultimate.

Moveset
Banjo & Kazooie have no gimmick. They can triple jump, but have no additional movement options.

Taunts
Up Taunt: Banjo stretches and Kazooie appears out of his backpack, yawning.

Side Taunt: Kazooie pops out of Banjo's backpack and the duo looks at each other, then Banjo strikes a thumbs up while Kazooie happily opens her wings.

Down Taunt: Banjo bows twice, saying his signature "Gu-huh!" each time.

Victory Poses
Banjo throws a Jiggy in the air, catches it, jumps, and poses.

Banjo marches in place briefly before bowing twice, saying "Gu-huh!" both times, ending with Kazooie poking out of his backpack.

Both dance around while playing their respective instruments, and then end in a pose.

Alts
2: Banjo turns pink and Kazooie turns orange, in reference to Mumbo Jumbo and Kazooie's Nuts & Bolts colors.

3: Banjo turns black and Kazooie turns blue, in reference to Bottles and one of Kazooie's possible colors in Banjo-Tooie's Squawkmatch.

4: Banjo turns less brown and Kazooie turns purple, in reference to Tooty and another one of Kazooie's possible colors in Squawkmatch.

5: Banjo turns white and Kazooie turns black, in reference to Boggy and a real life gentoo penquin.

6: Banjo turns yellow and Kazooie turns brown, in reference to one of Banjo's possible colors in Squawkmatch and Terry the pterodactyl.

7: Banjo turns blue and Kazooie turns more red, in reference to the colors of the Banjo-Kazooie series logo.

8: Banjo turns black and green and Kazooie turns purple, in reference to Gruntilda.

Stage Entrance
Banjo hops out of a dark Jiggy silhouette with Kazooie visible, and then the duo both bow twice.

Classic Mode: Perfect Partners
Banjo & Kazooie fight opponents featured as a duo.